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Classic Fighter Matchups

Background
***********
Classic Fighter Matchups is all about fighter combat.
In this event each frame has several combat rounds, each
with different classical fighter types. The fights last
about 30 mins each and then new types are introduced.

Players have one life in each round. If you get shot down
or land you are done for the round and will have to wait for
the next one. Victorious side is the one which is the last in air.
So in the sense this is also a king of the hill event between
two sides.

This first frame will concentrate on the european theater and the
rounds are the following:
Round 1. 109E4 vs Spit I
Round 2. 109F4 vs Spit V
Round 3. Fw190D-9 vs P-51D
Round 4. 109G-6 vs P-38J


Notice that the icon ranges are much shorter than in the MA.
You will need communications and you must stay in the 13.11 sector
for combat. NO flying around, so follow the rules!


Allies
*********************
Rooks, 50% of participants

Orders:
-Start from A13
-Engage enemy fighters in sector 13.11

Restrictions:
-No rearm/replane
-Enter sector 13.11 within 10 minutes from the start

 

Axis
********************
Bishops, 50% of participants

Orders:
-Start from A60
-Engage enemy fighters in sector 13.11
 
Restrictions:
-No rearm/replane
-Enter sector 13.11 within 10 minutes from the start

 


Arena Settings
***************
Terrains: bob04
Event start, game time: 10:00
Time multiplier: 1.0
Icons: Enemy Icon range 1k, Enemy low icon range about 0.5k,
 Friendly icon range 3k
Fuel Multiplier: 1.0
Radar: No
Killshooter: Off.
Friendly collisions: Off.
Kill messages: Off.
1 life per round for every player.
No rearm.

 


Design By
Have

 

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