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Martlets & Messerschmitts

 

Sunday night Scramble 

 Presents

 

Martlets & Messerschmitts

 

  

   

 

 

 

All though this event classifies as a ?what if? scenerio only a few events prevented this arial match up from becoming fact & not fiction.  The F4F-4B was designed exculsivly for the Brittish Fleet Air Arm starting in 1941.  The Brittish deisgnated it as the ?Martlet IV?.  The Martlet scored the first American made fighter kill over Scappa Flow when a land based Martlet shot down a JU88 bomber. 

The German navy on the other hand was hard at work designing their first two aircraft carriers.  Only one the Graf Zeppelin was launched and named.  As part of the program Hitler ordered Hermann Goring to produce planes for the Graf Zeppelin.  The result was the JU87E (redesigned version of the JU87D) and the ME 155v2 (redesigned version of the BF 109E-4).

Had the steam catapults been finished for the Graf Zeppelin 109's & Wildcat's would most likely tangled some where over the Atlantic.

 

Rules:


Everyone is welcome to fly in this event but please respect your side CO.  He is there to make this a better event for everyone involved. 

 

 

This event is a mission based event.  Everyone must be in their country?s mission at the start of the frame.  If by chance you take off without joining a mission you will be asked to land and not take part in this event.

Side CO?s can increase their mission size as the attendance grows but strict attention will be paid to side numbers.

The Axis CO may his or discretion on plane usage as long as both planes are used.

 

 

Axis Objective:

Attack Scappa Flow P93.  Points will be awarded for destroying only the following 16 targets:

Fuel (x4), Ammo (x6), Shipping (x5), & Communications (x1).

 

Allied Objective:


 

 Maintain air supremacy over the P93 (Scappa Flow) area & defend it's vital resources.

 

 

Active Fields & Aircraft:


 Allies:  C94 (HMS Audacity) Martlet IV (F4F-4)

 

 Axis:  C110 (Graf Zeppelin) BF 109E-4   (ME 155 V2) & JU87D-3   (JU87E) 

 

 

 

Scoring:


 Enemy Fighter Destroyed = 5 points

 Enemy Bomber Destroyed = 10 points

 Target Destroyed = 10 points

 Successfully Defended Target = 5 points

 

 

Setup Notes:

Map: bob4

Start Time: 1400

 BomberWarningRange: 47,520 (9 miles)

 CommunicationFlags: Kill Messages Disabled - Channel 1 Disabled (3)

 DownTimeMult: 200

 EnemyMidAirsOn: 1

 ExitWileMoving: Chute ? Gunner ? Field Gunner (140)

 FighterWarningRange: 47,520 (9 miles)

 FlightModeFlags:

 FogVisibilityMiles: 10

 FuelBurnMult: 1.0

 KillShooter: 0

 PerkPointsDisabled: 1

 RadarMode[Bishops]: Disable Friendly Counters ? Disable Enemy Counters (48)

 RadarMode[Knights]: Disable Friendly Counters ? Disable Enemy Counters (48)

 RadarMode[Rooks]: Disable Friendly Counters ? Disable Enemy Counters (48) 

 TowerBasedRadarRange: 0

 ViewModeFlags: External Bomber ? External Fighter (to aid Axis pilots landing)

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