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The Battle of Britain

 

THE BATTLE OF BRITAIN

Dux Screenshot

 
 
Tuesday August 13, 1940 (Eagle Day) was the day Germany attacked Britian. It had been briefed the day previous to Adler Tag that we would be going across the Channel in strong formations to attack England. At last, we would be concentrating in large bomber formations with a fighter escort. For so long we had been flying our individual mission on simple operations like photographic reconnaissance or minelaying duties. Some, like us had not even seen a british fighter or even fired a shot in anger and it hardly seemed as if awar was on at all. Now our airfields had many bombers at the ready, many had been flown in from inland airfields, and I could see that now our great Luftwaffe would be at last attacking England.
Feldwebel Karl Hoffmann 1/KG30

Arena:
SEA

Country Percentages:
~ 50% Allied
~ 50% Axis

  Allies Axis
Units:
British:
Spit I
Hurri I
P40b
Boston III (frame 3 only)
German: 
Bf 109E-4
Bf 110C-4b
Ju-88 (frames 1 and 2 only)
Ju-87 (frames 1 and 2 only)
Orders:
Allied Orders: Frame 1: Defend City (primary target) in 12.11.1, and City (secondary target, used only if there are more than 10 JU88 pilots) in 12.11.3
 
Frame 2: Defend HQ

Frame 3: Attack ships

Axis Orders:Frame 1: Attack City (primary target) in 12.11.1, and City (secondary target, used only if there are more than 10 JU88 pilots) in 12.11.3 
 
Frame 2:  Attack HQ

Frame 3: Defend ships

Restrictions:
- All flights should originate from a CM posted Mission.
- During Frame One:
Interceptors are not to fly east of the 13/14 line nor south of the 10/9 line until contact is made with the enemy, or there is a base warning flash on English soil.
- During Frame Two:
Interceptors from A21 are not to leave the 8.11 sector until there is a base warning flash on English soil.
Interceptors from A28 are not to leave the 10.13 sector until there is a base warning flash on English soil.
- During Frame Three:
Hits, as well as destruction of target ships will be scored.  The carrier and cruiser in each fleet will be destroyed prior to the frame by the host CM.  This leaves 12 destroyers as targets (4 per fleet).
- All flights should originate from a CM posted Mission.
- During Frame One:
If there are more than 10 bomber pilots on the mission, the secodary target listed above will also be hit.
- During Frame Two:
Due to the hardness of the headquarters target all hits and total pounds of bombs on target will be scored.
- During Frame Three:
Defenders should not travel west of the 13/14 column line until contact has been made with the enemy.


Frame 1 Strategic Map
FRAME ONE
 
 
Frame 2 Strategic Map
FRAME TWO 
 
 
Frame 3 Strategic Map
FRAME THREE 


Victory Conditions
Roles:
Bomber - Bombers will be tasked with the destruction of an enemy target, whether it be a strat item or a field.
Bomber mission success will be scored based on a percentage of destruction combined with the survival rate of the Bombers, averaged.
- under 20% average score will result in a mission failure
- 21 to 40% average score will result in a draw
- 41 to 60% average score will result in a minor success
- 61 to 80% average score will result in a major success
- 81 to 100% average score will result in a supreme success
Each secondary target will be scored at the rate of 1% to 4% destroyed (or each secondary target is worth 25% max). The Primary target will be scored at the rate of 1% for every 2% destroyed (or the primary target will be worth 50% max)

Escort - Escort will be tasked with the survival and protection of the bombers.
Escort mission success will be scored based on the percentage of bombers that survive combined with the percentage of enemy fighters destroyed, averaged.
- under 20% average score will result in a mission failure
- 21 to 40% average score will result in a draw
- 41 to 60% average score will result in a minor success
- 61 to 80% average score will result in a major success
- 81 to 100% average score will result in a supreme success

Interceptor - Interceptors will be tasked with the destruction of the bombers.
Interceptor mission success will be scored based on the percentage of bombers destroyed combined with the percentage of target left intact, averaged.
- under 20% average score will result in a mission failure
- 21 to 40% average score will result in a draw
- 41 to 60% average score will result in a minor success
- 61 to 80% average score will result in a major success
- 81 to 100% average score will result in a supreme success
Each secondary target will be scored at the rate of 1% to 4% destroyed (or each secondary target is worth 25% max). The Primary target will be scored at the rate of 1% for every 2% destroyed (or the primary target will be worth 50% max)


 
Arena Settings:
- Icons short
- Fuel 1.0
- .50 Ack
- Fighter and Bomber warning range 53,000 (about 10 miles)
- Tower range set to 53,000 (for display only to match the above setting)
- Clouds / visibility (12 miles)
- Radar off (full friendly dotdar on)
- Friendly collisions off
- Kill shooter off
- Time: 8 AM

Designer Notes:

- This is not a multi-life event, however if time allows a second mission may be launched in each country at the Host CM's discretion.  This second mission will be an "Air Superiority" contest, where no bombers or attack aircraft are involved and the missions will be routed to an area where they will battle for control of the skies.
- Top fighter and bomber pilots will be noted on the Close Escort Medals page. 
 
CM Notes:
 - Only the fields listed on the map will be active.
- Formations allowed.
- Knights are British Rooks are German Bishop (third country) CGI.
- Full friendly dot radar should be on to aid co-ordination.
- In frame 3, please destroy all carriers and cruisers in the fleets prior to frame start. 
 
Design By
BansheCH and BlkKnit (no need to make Banshe take all the blame )

 

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